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{ A x = x e x b A y = y e y b .

Displacement of a mouse pointer

A mouse pointer on the display monitor of a computer at its initial position is at point (6.0 cm, 1.6 cm) with respect to the lower left-side corner. If you move the pointer to an icon located at point (2.0 cm, 4.5 cm), what is the displacement vector of the pointer?

Strategy

The origin of the xy -coordinate system is the lower left-side corner of the computer monitor. Therefore, the unit vector i ^ on the x -axis points horizontally to the right and the unit vector j ^ on the y -axis points vertically upward. The origin of the displacement vector is located at point b (6.0, 1.6) and the end of the displacement vector is located at point e (2.0, 4.5). Substitute the coordinates of these points into [link] to find the scalar components D x and D y of the displacement vector D . Finally, substitute the coordinates into [link] to write the displacement vector in the vector component form.

Solution

We identify x b = 6.0 , x e = 2.0 , y b = 1.6 , and y e = 4.5 , where the physical unit is 1 cm. The scalar x - and y -components of the displacement vector are

D x = x e x b = ( 2.0 6.0 ) cm = −4.0 cm , D y = y e y b = ( 4.5 1.6 ) cm = + 2.9 cm .

The vector component form of the displacement vector is

D = D x i ^ + D y j ^ = ( −4.0 cm ) i ^ + ( 2.9 cm ) j ^ = ( −4.0 i ^ + 2.9 j ^ ) cm .

This solution is shown in [link] .

Vector D extends from coordinates 6.0, 1.6 to coordinates 2.0, 4.5. Vector D equals vector D sub x plus vector D sub y. D sub x equals minus 4.0 I hat, and extends from x=6.0 to x =2.0. The magnitude D sub x equals 2.0-6.0 = -4.0. D sub y equals plus 2.9 j hat, and extends from y=1.6 to y=4.5. The magnitude D sub y equals 4.5 − 1.6.
The graph of the displacement vector. The vector points from the origin point at b to the end point at e .

Significance

Notice that the physical unit—here, 1 cm—can be placed either with each component immediately before the unit vector or globally for both components, as in [link] . Often, the latter way is more convenient because it is simpler.

The vector x -component D x = −4.0 i ^ = 4.0 ( i ^ ) of the displacement vector has the magnitude | D x | = | 4.0 | | i ^ | = 4.0 because the magnitude of the unit vector is | i ^ | = 1 . Notice, too, that the direction of the x -component is i ^ , which is antiparallel to the direction of the + x -axis; hence, the x -component vector D x points to the left, as shown in [link] . The scalar x -component of vector D is D x = −4.0 .

Similarly, the vector y -component D y = + 2.9 j ^ of the displacement vector has magnitude | D y | = | 2.9 | | j ^ | = 2.9 because the magnitude of the unit vector is | j ^ | = 1 . The direction of the y -component is + j ^ , which is parallel to the direction of the + y -axis. Therefore, the y -component vector D y points up, as seen in [link] . The scalar y -component of vector D is D y = + 2.9 . The displacement vector D is the resultant of its two vector components.

The vector component form of the displacement vector [link] tells us that the mouse pointer has been moved on the monitor 4.0 cm to the left and 2.9 cm upward from its initial position.

Check Your Understanding A blue fly lands on a sheet of graph paper at a point located 10.0 cm to the right of its left edge and 8.0 cm above its bottom edge and walks slowly to a point located 5.0 cm from the left edge and 5.0 cm from the bottom edge. Choose the rectangular coordinate system with the origin at the lower left-side corner of the paper and find the displacement vector of the fly. Illustrate your solution by graphing.

D = ( −5.0 i ^ 3.0 j ^ ) cm ; the fly moved 5.0 cm to the left and 3.0 cm down from its landing site.

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Practice Key Terms 8

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Source:  OpenStax, University physics volume 1. OpenStax CNX. Sep 19, 2016 Download for free at http://cnx.org/content/col12031/1.5
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