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Use a very simple XNA program to learn many of the details regarding the incorporation of the XNA framework into the object-oriented C# programming language. Also learn about constructors, the this keyword, the base keyword, and some of the differences between a Console Application and a Windows Game application.
Revised: Sat May 07 18:29:12 CDT 2016
This page is part of a Book titled XNA Game Studio .
Table of Contents
- Table of Contents
- Preface
- General background information
- Preview
-
Discussion and sample code
- Creating a new Windows Game project
- Beginning of the class named Game1
- General information
- The constructor for the Game1 class
- The Run method of the Game class
- The game loop
- The overridden LoadContent method
- A new SpriteBatch object
- The overridden Game.Draw method
- More general information
- Beginning of the Game.Draw method
- Call Game.Draw on the superclass
- The end of the program
- Run the program
- Run my program
- Summary
- Miscellaneous
- Complete program listing
Read also:
OpenStax, Xna game studio. OpenStax CNX. Feb 28, 2014 Download for free at https://legacy.cnx.org/content/col11634/1.6
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